

#Resogun vita Ps4
The results are amazing, and having also worked closely with the team at Housemarque throughout this past year to help them create the expansions for the PS4 game, I’ve especially enjoyed playing the PS Vita version, with plenty of people looking over my shoulder in disbelief at how the game looks and plays.īecause we don’t want you to miss anything, the PS3 and PS Vita games have cross save functionality, so you can share your progress between both platforms. It’s a great achievement that all of the features present in the original PS4 release are here in the PS Vita and PS3 versions and that the game is as addictive as ever, in great part due to having been tuned specifically for these versions. The framerate is locked, so you can expect solid performance even under a big storm of voxels. This was a very difficult decision to consider, but a very necessary one to allow the team to focus on what was possible and to make the best game possible for both of these platforms. Picking a game that was created specifically for PS4 and bringing it to PS Vita and PS3 is very difficult, and the hardest compromise to accept during development, especially in regard to performance and graphics, is that these platforms don’t have the capability and power of PS4.ĭuly, the biggest technical difference is that the PS Vita and PS3 games run at 30 instead of 60 frames per second. The development team at Climax has done everything possible to make the PS3 and PS Vita versions of the game the very best they can be for each device, and I think you’ll be very impressed with what they have managed to achieve. That’s right Resofans, starting December 23rd you’ll be able to save the last humans anywhere, anytime.

One year later, Resogun is still as mesmerizing as it ever has been on PS4, and I’m pleased to announce today that Resogun is coming to PS3 and PS Vita for $14.99. Epic explosions voxels crumbling in raging torrents impossible maneuvers to dodge dozens of enemies.
